League of Legends is already fixing one of the worst changes of the 2025 season

League of Legends is already fixing one of the worst changes of the 2025 season

League of Legends has just arrived in the 2025 season, with a new jungle monster, resurgent turrets, a battle pass and much more, but amidst all these changes, league The players have identified one part of the season that no one really seems happy with: the heroics. This new part of the Year of Noxus season is designed to reward players who push for an early lead by giving them even better rewards in the mid-game and late game, but the way it’s implemented has left many players frustrated. Luckily, Riot Games has recognized these issues and plans to fix at least some of them, but these changes won’t roll out immediately.

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Feats of Strength is the feature that gives a team better boots and the ability to upgrade to even stronger boots after completing two legendary items. The three heroic deeds in league Get first blood, destroy the first tower and kill three epic jungle monsters. The first team to complete two of these wins the challenge, permanently banning the other team from these Noxian boot options.

In theory, heroics should be something that rewards early game plans and encourages teamwork within a game. Players should plan their advances and ganks accordingly to take out the first tower, and the fact that there are three monster camps to kill ensures that teams are more motivated to take turns looking for targets and working around their jungler. These are all pretty standard actions that players should be doing anyway, but are a problem for many league Players have the goal of “first blood” through heroic actions.

The problem with this challenge needs little explanation for those who have seen the beginning league Games look these days. Now that pursuing jungle objectives is less of a priority than ever, invasions are becoming more common, and all it takes is an AFK teammate sitting in a bush to give up first blood and first show of strength, before minions even appear. This was annoying before, but this loss, which means the opposing team only has to perform one heroic act to speed up the game, has no positive effect on morale or teamwork, to say the least.

“It’s absolutely ridiculous that First Blood is on par with these,” one said league the player said on Reddit in a post that received a lot of support from others. “It’s a coin toss or a successful invasion. It doesn’t have nearly the same importance or effort as the other two.”

Katarina from the latest League of Legends cinematic.

The good news is that Riot is very aware of these shortcomings and has plans to change the first blood work Feat of Strength. Matt Leung-Harrison, the lead gameplay designer working on it leaguetweeted about the first blood situation in a post sharing patch notes for a micropatch that, unsurprisingly, has already been released to deal with the effects of boot rewards league Players gain strength from feats of strength.

“As previously mentioned, we are actively developing some changes to replace First Blood as a feat, but will not be live until 15.2 or 15.3 (TBD),” he said. “As mentioned, we are closely monitoring and tracking player feedback and trying to get things in a good state of tune before tackling any mechanic/system changes.”

It’s unclear what the new “Feat of Strength” that will replace First Blood will be, but many players have suggested it will be something similar to the Epic Monster Challenge, where players will defeat three or five enemy champions have to kill instead of messing everything up Who gets the first kill?

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