The NVIDIA Blackwell GeForce RTX 50 Series opens a new world of AI computer graphics

The NVIDIA Blackwell GeForce RTX 50 Series opens a new world of AI computer graphics

The next generation of GeForce RTX GPUs delivers stunning visual realism and a 2X increase in performance, enabled by AI, Neural Shader and DLSS 4

CES—NVIDIA today introduced the most advanced consumer GPUs for gamers, creators and creators – the GeForce RTX™ 50 Series desktop and laptop GPUs.

Driven by the NVIDIA Blackwell Architecture, fifth-generation Tensor Cores and fourth-generation RT Cores, the GeForce RTX 50 Series delivers breakthroughs in AI-driven rendering, including neural shaders, digital human technologies, geometry and lighting.

“Blackwell, the engine of AI, has arrived for PC gamers, developers and creators,” said Jensen Huang, founder and CEO of NVIDIA. “By combining AI-driven neural rendering and ray tracing, Blackwell is the most significant computer graphics innovation since the introduction of programmable shading 25 years ago.”

The GeForce RTX 5090 GPU – the fastest GeForce RTX GPU to date – features 92 billion transistors and delivers over 3,352 trillion AI operations per second (TOPS) computing power. Thanks to Blackwell architecture innovations and DLSS 4, the GeForce RTX 5090 GPU outperforms the GeForce RTX 4090 GPU by 2x.

GeForce Blackwell comes to laptops with all the features of desktop models and brings a significant improvement to portable computers, including exceptional graphics capabilities and remarkable efficiency. The Blackwell generation of NVIDIA Max-Q technology extends battery life by up to 40% and includes thin and light laptops that maintain their sleek design without sacrificing performance or performance.

NVIDIA DLSS 4 increases performance by up to 8x

DLSS 4 introduces multi-frame generation to increase frame rates by using AI to generate up to three frames per frame rendered. It works in harmony with the suite of DLSS technologies to increase performance up to eight times compared to traditional rendering while maintaining responsiveness with NVIDIA Reflex technology.

DLSS 4 also introduces the first real-time application of the Transformer model architecture to the graphics industry. Transformer-based DLSS Ray Reconstruction and Super Resolution models use 2x more parameters and 4x more processing power to provide greater stability, less ghosting, higher detail and improved anti-aliasing in game scenes. DLSS 4 will be supported in over 75 games and applications on GeForce RTX 50 Series GPUs on launch day.

NVIDIA Reflex 2 introduces Frame Warp, an innovative technique to reduce latency in games by updating a rendered frame based on the latest mouse input just before it is sent to the display. Reflex 2 can reduce latency by up to 75%. This gives players a competitive advantage in multiplayer games and makes single-player titles more responsive.

Blackwell brings AI to shaders
25 years ago, NVIDIA introduced GeForce 3 and programmable shaders, laying the foundation for two decades of graphics innovation, from pixel shading to compute shading to real-time ray tracing. In addition to GPUs from the GeForce RTX 50 series, NVIDIA is presenting RTX Neural Shadersthat integrates small AI networks into programmable shaders, unlocking movie-quality materials, lighting, and more in real-time games.

Rendering game characters is one of the most challenging tasks in real-time graphics because people tend to notice minute errors or artifacts in digital humans. RTX Neural Faces takes a simple rasterized face and 3D pose data as input and leverages generative AI to render a temporally stable, high-quality digital face in real time.

RTX Neural Faces is complemented by new RTX technologies Ray tracing hair and skin. Together with the new one RTX Mega Geometryenabling up to 100x more ray tracing triangles in a scene, these advances are poised to deliver a massive leap in the realism of game characters and environments.

The power of neural rendering, DLSS 4 and the new DLSS Transformer model is demonstrated on GeForce RTX 50 Series GPUs with Zorah, a groundbreaking new technology demo from NVIDIA.

Autonomous game characters
GeForce RTX 50 Series GPUs offer industry-leading AI TOPS to power autonomous game characters in parallel with game rendering.

NVIDIA is introducing a number of new ones NVIDIA ACE Technologies that enable game characters to perceive, plan and act like human players. ACE-powered autonomous characters will be integrated into KRAFTONs PUBG: BATTLEGROUNDS And InZOIthe publisher’s upcoming life simulation game, as well as Wemade Next MIR5.

In PUBGCompanions with NVIDIA ACE plan and execute strategic actions, working dynamically with human players to ensure survival. InZOI features Smart Zoi characters that autonomously adjust their behavior based on life goals and in-game events. In MIR5Large Language Model (LLM)-driven raid bosses adapt their tactics to player behavior, creating more dynamic, challenging encounters.

AI Foundation models for RTX AI PCs
NVIDIA will release a pipeline showing how RTX enthusiasts and developers can use NVIDIA NIM microservices to build AI agents and assistants NIM microservices and AI blueprints for RTX AI PCs from top model developers such as Black Forest Labs, Meta, Mistral and Stability AI.

Use cases include LLMs, vision language models, image generation, language, embedding models for on-demand generation, PDF extraction, and computer vision. The NIM microservices include all the necessary components to run AI on PCs and are optimized for deployment on all NVIDIA GPUs.

To demonstrate how enthusiasts and developers can use NIM to build AI agents and assistants, NVIDIA today previewed Project R2X, a vision-enabled PC avatar that will provide a user with information, desktop apps and video conference calls, reading and summarizing documents, and more.

AI-powered tools for developers
The GeForce RTX 50 series GPUs Accelerate creative workflows. The RTX 50 Series GPUs are the first consumer GPUs to support FP4 precision. This increases the performance of AI image generation for models like FLUX by 2x and allows generative AI models to run locally with a lower memory footprint compared to previous generation hardware.

The NVIDIA transmission The app is getting two AI-powered beta features for live streamers: Studio Voice, which improves microphone sound, and Virtual Key Light, which relights faces for more polished streams. Streamlabs introduces them Smart streaming assistantpowered by NVIDIA ACE and Inworld AI, which acts as cohost, producer and technical assistant to improve live streams.

Availability
For desktop users, the GeForce RTX 5090 GPU with 3,352 AI TOPS and the GeForce RTX 5080 GPU with 1,801 AI TOPS will be available on January 30 for $1,999 and $999, respectively.

The GeForce RTX 5070 Ti GPU with 1,406 AI TOPS and the GeForce RTX 5070 GPU with 988 AI TOPS will be available in February for $749 and $549, respectively.

The NVIDIA Founders Editions of the GeForce RTX 5090, RTX 5080 and RTX 5070 GPUs are available directly from nvidia.com and selected retailers worldwide.

Standard clocked and factory overclocked models will be available from leading add-in card providers such as ASUS, Colorful, Gainward, GALAX, GIGABYTE, INNO3D, KFA2, MSI, Palit, PNY and ZOTAC, as well as in desktops from system manufacturers such as Falcon Northwest, Infiniarc, MAINGEAR, Mifcom, ORIGIN PC, PC Specialist and Scan Computers.

Laptops with GeForce RTX 5090, RTX 5080 and RTX 5070 Ti laptop GPUs will be available from March, and RTX 5070 laptop GPUs will be available from April from the world’s leading manufacturers including Acer, ASUS, Dell, GIGABYTE, HP, Lenovo , MECHREVO, MSI and Razer.

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